American developer Gearbox Software has revealed its long-term update plan for the third-person multiplayer shooter Risk of Rain 2, which will be divided into three phases, including some props, elite enemies, and bosses of The False Son. Combat and survivor abilities will be reworked, and the trailer won a lot of praise.
“Risk of Rain” was created by the independent game team Hopoo Games. In 2020, “Risk of Rain 2” switched from 2D to 3D and still maintained a well-received action Roguelike experience. After the release of the first DLC “Void Survivor”, the series was sold to Gearbox Group , the second expansion pack “Storm Seeker” was released on August 28 this year, and the reviews plummeted.
“Storm Seeker” brought boring new content that ruined the brand of “Risk in the Rain”. The update file that Gearbox took over also had many serious bugs. The price was also higher than that of “Void Survivor”, which made many old players dissatisfied and left “most of them” Negative review”.
The Gearbox team has been persevering and has continued to release major and minor updates for three months. On November 5th, V1.3.5 also fixed a large number of technical connection problems and combat judgments, as well as loopholes in the second stage where elite monsters are generated too quickly. It also previewed the “2.0 Roadmap” “Update schedule.
After patching technical vulnerabilities, Gearbox explained its update plan in the next few months. “Risk of Rain 2” level design, survivor appearance and relatively problem-free new content “Sale Star” (Promotional Star) will only fix bugs. The content remains basically unchanged.
The team will revamp part of the gameplay of “Storm Seeker” with the goal of making this game “a work that the player community can enjoy for many years.” The overall plan is divided into three stages. First,The first stage targets “items and elite enemies”:
remove”Promotional Star“In addition, all new props will undergo varying degrees of adjustment. For example, “Sonorous Whispers” only need to fine-tune or balance the values, but some items have limited uses, and the team will redesign them from scratch to give them more effective functions.It can be better integrated into existing equipment combinations and strengthen some particularly weak props.
The two elite monsters introduced in the DLC have also undergone major changes:
-
Twisted Elite Monster: Players will get more room for counterattacks when dealing with this type of elite monster. The system increases the difficulty based on the props randomly obtained in each game. Sometimes, when encountering twisted elite monsters, they are almost certain to die.
The development team hopes to maintain the challenge of “Risk of Rain 2” while ensuring that the punishment mechanism is fair and players can overcome it. “We retain the core design of encouraging players to focus on attacking a single monster with firepower, and adjust the twisted elite monster so that players can Avoid its attacks.” -
Gilded Elite Enemies: These monsters have extremely high health. When “Gilded Wisp” is close to the player, it will continue to steal the player’s gold coins, making the player spend a lot of time to defeat it.
The new changes will retain its “gold stealing” mechanism, but the design will be more interesting and provide room for countermeasures, and the blood volume will also be moderately reduced.
The second phase of the 2.0 update will improve the False Sons boss fight:The development team is currently only providing design highlights. In order to allow players to clearly see and deal with Boss attack skills, their visual effects and damage balance will be enhanced. Some attacks that penetrate obstacles will also repair and balance various damage values to improve the terrain. The shielding and cover functions have become better overall.
“We also plan to make some changes to Scorch Worm and Halcyonite at this stage, and more details will be announced later.”
Major improvements to the playable character survivors in Phase 3,It is aimed at the Chef, False Son and Seeker who appeared in the DLC. Among them, Seeker received the least criticism and only some values were adjusted, while the hidden character False Son will have to cancel retraining, including character animation, skill changes, etc.
-
chef: The skill combination will be reconstructed, the movements will be more elegant, and the overall strength will be improved simultaneously. “We will re-examine all of the chef’s skills, especially his primary and secondary skills (Dice and Sear).”
Players with the Dice skill will be able to throw throwing knives without fear, just like the chef in the adventure story. Sear skill flexibility has been greatly improved, allowing players to activate it faster and continue their cooking adventures. -
false gardenia: In essence, it should give people the feeling of a “runaway structure.” The official will improve its overall skill set and character design. “We will especially focus on strengthening Lunar Spikes and Laser of the Father. “More details will be announced later.”
-
seeker: The adjustment is relatively small, and will increase the stacking value of “Tranquility” to bring significant skill effects. “We also plan to import her resurrection ability in multiplayer games into single-player mode.”
Finally, Gearbox stated that the V1.3.5 update has been launched on the PC version, and the console version will be implemented next week. “Risk of Rain 2” is currently on sale for PC, PS5, PS4, Nintendo Switch, Xbox One, Xbox Series X/S, and is currently on sale at -67% on Steam.