For game developers, fixing any bug is an important thing, and while all fixes are prioritized, No Man’s Sky engineer Martin Griffiths seems to be particularly focused on it. One metric, player play time.
Griffiths is a platform engine engineer on the Hello Games team. He recently revealed that he has just completed a bug fix, but it is for a save error problem that a player has played for 611 hours. The bug was received through a QA report.
According to the video he released, in the archive record that has not yet been repaired, the in-game screen will flicker continuously. However, after the repair, the flickering problem is no longer visible in the same position. Griffiths also said that this is after the game engine reaches its limit. General error issues that occur.
The same location and save running with the fix – flicker is gone and since it was a general engine bug/limit being reached it’ll probably help other large bases that had this issue on Xbox. pic.twitter.com/HvJ22UwPIp
— Martin Griffiths (@Griff_) October 26, 2024
Of course, with the exception of service-based games, more than 600 hours is an exaggerated gaming time for other types of games, and Griffiths said that “when players invest so much energy in our games, they deserve engineering repairs.” This It sounds really heartwarming.
In addition, Griffiths also admitted that his highest record was to repair a game save that lasted more than 4,000 hours. It is a bit hard to imagine how much effort this player spent on “No Man’s Sky”.
One of the most humbling things about being an engine and platform engineer on #NoMansSky is receiving a save-game demonstrating a bug submitted to Zen-desk (verified through QA as reproducible) with instructions on how it occurs, and then helping fix it:
Although every bug is…
— Martin Griffiths (@Griff_) October 25, 2024
For players who support the game, they will definitely understand that there is a problem with their long-term game record saving. It is really a heartwarming move to gain the attention of the development team, and it can fully feel that Griffiths attaches great importance to the core players.
By the way, “No Man’s Sky” received another free Halloween update “Curse” last week, which continues to bring players new content experiences. The game is also discounted by 40% during the Steam Scream Festival.