Crisis Core: Final Fantasy VII – Reunion is a remake of the PSP game from 2008. During Square Enix Plays 2022 we were able to get started with a demo of the game.
The core of Crisis Core
The old gameplay mechanics of Crisis Core have been kept. In the game you play with Zack and the combat is in real-time. In addition to standard attacks, it is possible to use Materia. These unlock different types of attacks. Think of magic such as Blizzard and Cure or special attacks with the Buster Sword. In terms of combat, it can be compared to Kingdom Hearts with the caveat that the battles take place in a small closed environment.
The part of the game I was allowed to play starts about halfway through a mission. Some familiar characters like Angeal and Sephiroth came along and there were two big fights for me to try out. From the first moment the combat felt very smooth. In the original Crisis Core, the combat was a bit more Kingdom Hearts-like, with menus and attacks to choose from. Now it’s streamlined and you can quickly use materia-related attacks or items using a combination of buttons. You can also attack, block and dodge.
Halfway through the first battle with two huge monsters, a tutorial screen appears, telling me that if I don’t quickly knock out the newly filled bar above my opponent, I’m in for a lot of pain. I manage to get the bar to 25 percent and a cool looking cutscene precedes missing a chunk of my HP. Pieces like this make the fights dynamic and keep you on the edge of your seat.
Also known and returning from the original is the Digital Mind Wave, abbreviated DMW. This roulette system determines what special perks you get during the fight. Bonuses that this system can activate include being temporarily harmless, a special attack, magic that does not cost an MP, or an extra level. It is also possible to level these perks, making them even stronger. For me this took some getting used to, because I haven’t been able to play the original before.
It looks fantastic
What struck me most was how beautiful everything looks. The way the story is told even grabbed me in this short demo and the cutscenes are impressive. The last battle during the play session was against the summon Ifrit and his Hellfire attack animation is really impressive. The music also took me all the way back to Final Fantasy VII time, where I got goosebumps during this fight with Ifrit. I can’t wait to play the full version and experience more of the game. This play session clearly left me wanting more. December 13 we can get started with Crisis Core: Final Fantasy VII – Reunion.