Cyberpunk 2077’s next-gen upgrade includes a feature that wouldn’t run on PS4 and Xbox One. It is a feature that revolves around the behavior of the NPCs in the game.
Cyberpunk 2077’s Patch 1.5 adapted a lot for every version of the game, but one specific next-gen feature really stood out. During the Cyberpunk Stream CD Projekt Red spoke about the crowd’s reactions to the players. This has been improved for both pedestrians and vehicles.
This change means that a crowd in the game will now react more realistically to your aggressive actions. NPCs will fight back, run away or fight each other. “This will bring more life to the city,” said quest director Paweł Sasko. “A number of residents have weapons with them and will attack you if they feel threatened. The same goes for cars. They can go ‘panic driven’.”
So this option is only available on PS5, Xbox Series X, PC and Stadia. The PS4 and Xbox One versions keep the old AI.
Speaking to IGN, CD Projekt Red global PR director Radek Grabowski said the AI was simply too strong for the older hardware:
“I can say that these changes and additions were made to address the core of Cyberpunk 2077. The game was already technically complex and is becoming more complex. The growth in complexity requires faster resources. Think faster internal storage or more memory With this in mind, we’ve decided to only bring some features to the next-gen version of the game, so we can provide an optimal and stable experience on the PlayStation 4 and Xbox One hardware.”