Halo Infinite won’t release ray tracing on PC, but developer 343 Industries says it’s “one of the highest priorities for post-launch development.”
In a blog post announces 343 that AMD is partnering the game on PC and that the two are entering into a “long-term partnership with Halo for both its development and marketing efforts.” Meanwhile, they say the partnership has already helped optimize the game for high-performance PCs, as well as much older hardware.
One of the opportunities that remain is ray tracing. 343 previously told IGN that ray tracing will not be released with release, but this blog post reaffirms it despite the game being delayed by a year since that interview. The collaboration with AMD ensures that the feature will come later.
The blog post focuses specifically on the PC version of the game – we asked Xbox for a comment on whether ray tracing is coming to console versions as well.
It won’t be long before we can finally play Halo Infinite. Recently, numerous options have been announced to improve the accessibility of the game.